All Techniques demonstrated on
a partner in order, from memory, right and left handed.
For each level there is a written Japanese Terminology test.
Please consult a Yoshin Ryu Jujitsu Instructor for
descriptions of techniques.
The term Traditional below means pre 1800's
The term Modern below means post 1800's
This is a copy or the Training Manual
1ST GREEN BELT
FALLS
Forward roll Stay relaxed get close to
ground before impact,
Left fall Think of a falling leaf.
Right fall Protect groin with your leg,
knee should be bent.
Back fall prevent attacker from
grappling.
LOCK
Wrist lock high - Blend to outside
lever attackers shoulder against your armpit, force him to
step forward, step across his center line and apply lock,
finish- control bent arm with knee with pressure.
Wrist lock low - Same as above with
cross forearm block to outside of his forearm and capture.
GRIP ESCAPES
Same side wrist - Snake hand over wrist
and lever arm away, blend to outside, check arm above elbow to
turn him away, assume defensive posture, guard in low position
to invite a head shot.
Cross wrist - Same as above from cross
grip.
Two hands on one wrist - Attack top
wrist, same as above.
Orange peel fingers - From an unnatural
wrist grip, pry open grip with finger/thumb lock and move
diagonally to the outside and to the rear, assume defensive
posture, guard low.
Two hands on throat - Pivot with armpit
pressure, move to his rear, use elbow and hand push away.
KNIFE MOVEMENT BLOCK - KICK - STRIKES
(combined)
Demonstrate seven angles as follows:
(demonstrate inside centerline strikes in any order)
1. Forearm & hand go with the force
block over your head (use forearm) as you move diagonally
forward and to the outside, striking his lower shin with a
round house kick.
2. Forearm & hand go with the force
block as you move to the inside, striking his lower shin with
a round house kick, plant kicking foot forward, snap punch to
the throat.
3. Forearm & hand go with the force
block down towards attacker, as you move diagonally forward
and to the outside, striking his lower shin with a round house
kick.
4. Forearm & hand go with the force
block as you move to the inside, striking his lower shin with
a round house kick, blend to the center line and snap front
kick groin.
5. Forearm & hand go with the force
block as you move to the outside, striking his lower shin with
a round house kick. Forearm& hand go with the force block as
you move to the inside, striking his lower shin with a round
house kick, blend to the center line and snap front kick
groin.
6. Forearm & hand go with the force
block as you move to the outside, striking his lower shin with
a round house kick. Forearm& hand go with the force block as
you move to the inside, striking his lower shin with a round
house kick as you plant your kicking foot forward fire a
knuckle snap punch to the throat.
7. Forearm & hand go
with the force block as you move to the outside, striking his
lower shin with a round house kick. Forearm& hand go with the
force block as you move to the inside, striking his lower shin
with a round house kick as you plant your kicking foot forward
and fire a finger snap to eyes.
Written test - 3 Points of a Throw
section.
2ND GREEN BELT
TRADITIONAL
THROWS
Hip throw - Demonstrate using shallow
hip placement from a two hand push to the chest.
Outside reap - Demonstrate with both
feet on ground from a two hand push to the chest.
MODERN THROWS
Hip throw - Demonstrate with deep hip
placement from a clinch.
Outside reap - Demonstrate with reap,
(one foot) on ground from a clinch.
DEMONSTRATE EVASIVE MANEUVERS FOR
MODERN THROWS:
Hip throw - Demonstrate against modern
hip throw. Release wrist as you block the leverage arm as you
blend to center line, assume a defensive posture.
Outside reap - Demonstrate against
modern outside reap. Release wrist as you block the leverage
arm as you blend to the rear of the attacker.
LOCKS
Inside wrist lock - Demonstrate from a
hand on the chest. Peel index finger to lock, standing break.
Outside wrist lock - Demonstrate from a
hand on the chest. Armpit pressure.
Straight armbar - Demonstrate from a
hand on the chest. Pivot to outside to apply with shoulder.
Flexing straight armbar - Demonstrate
from a low reach. Attackers arm vertical to break.
Cross bent armlock- Demonstrate from a
hand on the chest. Same grip as straight armbar with both
hands, motion like wrist lock with figure-4, goose neck wrist
after take down.
DEMONSTRATE EVASIVE MANEUVERS FOR
LOCKS:
Remove connecting point, block and
remove leverage point and blend with motion for each lock.
STRIKES
Jab, Cross, Hook
KICKS
Front, roundhouse, hook, side and
spinning back kicks. Weak and strong leg kicks.
DEMONSTRATE MOVEMENT BLOCKS FROM
STRIKES AND KICKS:
Jab - From low guard and in an opposite
stance, bob (lower head so that your head is below attackers
armpit level) and V-step to outside of lead shoulder as you
shield your head with both hands as you front kick the lower
shin. Your head should be out of striking ranch at the end.
Cross - Same as above, move to outside
of lead shoulder.
Hook - Same as above, move to outside
of lead shoulder.
Kicks - Assume opposite or normal
stance, move diagonally back from his lead shoulder side,
evade kick, as he steps forward, destroy his lead leg with a
shin round house or a groin kick if available.
DEMONSTRATE STANDING COMBAT:
From; DOUBLE HAND PUSH- throw, SINGLE HAND TOUCH- lock,
STRIKES- blend diagonally forward and kick foundation, KICKS-
move diagonally to the rear and destroy foundation.
DEMONSTRATE EVASIVE MANEUVERS:
Maneuvering out of holds and avoiding strikes.
Written test - previous test plus
Applications section
1ST BROWN BELT
SWORD ATTACKS
Hand- forearm go with force 6 angles -
Block using hand and forearm. Move to outside with shin kick
and thigh kick for 1,4 & 6. Moving to inside with shin kick
and groin kick for 2, 3, 5 & 7.
Vine disarms first 4 angles - From
right handed attack, use forearm to block, the sword will be
captured by the back of blade with your right hand.
Falling branch disarms 5 & 7 angles -
From right handed attack, move to inside, right hand captures
back of blade. Branch break angle 6, capture back of blade
chop up.
Demonstrate disarms against long and
short swords.
KICKS
Shin round house kick to outer thigh -
Attacker assumes a fighting stance, deliver shin kick to outer
thigh as you lean upper body back out of striking range.
ELBOW STRIKES
Block lead hand to floating rib-
Opposite stance with low guard, in response to a jab, feint
down and lunge forward towards lead shoulder strike floating
rib with elbow.
Block rear hand to solar plexus -
Opposite stance with low guard, in response to a cross, feint
down and lunge forward towards lead shoulder strike solar
plexus with elbow.
STRANGLE
Sleeper standing from a push - Move
outside of the lead shoulder, collapse lead leg as you turn
head with your lead hand.
Sleeper grappling from rear- He is on
all fours, lift head outside shoulder, and strangle.
(Point of elbow should be below his
chin during strangle.)
THROW
Hand leg lever on knees - You are down
and your attacker is standing in front of you.
Backfist to groin as he falls. Move to
a standing posture.
BEE STINGS FROM GRIPS
Inside arms, under biceps - From head
lock, lapel and hair grabs.
Inside thigh - From bear hugs, front
and rear, arms pinned and free.
LOCKS
Finger and thumb locks straight - You
are down on your back, attacker in mounted position. Lock and
roll. (keep lock near you, he will leave because of pain)
Finger and thumb locks bent - You are
down on your back, attacker in mounted position. Lock and
roll.
Cross arm bar after take down - Throw
your attacker and apply the lock, use neck control.
Cross arm bar from guard - Control hips
with your feet, capture elbow, lever neck, apply lock (face
up). (Attacker is standing) Technique is also known as the
helicopter.
Cross arm bar from mount - Attacker is
on his back and you are in the mounted position,
gather elbow and lift, raise your knee,
lever neck and apply lock.
Written test - previous tests plus
School Matches section.
2ND BROWN BELT
SWORD DRILLS
Demonstrate 6 count drill - Short sword
length with trapping and long sword with no trapping.
Apply foundation kicks with disarms
traps - Attacker will not release grip, break foundation with
two low kicks. First kick straight, second in movement with
disarm angle.
STRANGLE
Demonstrate from 7 angles - Go with the
force to the outside of the lead shoulder except with #2 and
#4 which you step and blend to the attackers rear.
THROW
Foot leg lever, throw with your feet,
from on the ground. (Feet toward attacker)
ESCAPE
Orange peel escape for a finger lock -
Relax fingers and lever palm forward.
HOLD DOWNS
Scarf hold straight armbar - From
standing, control his hand to prevent him from gripping your
clothing, lock head and elbow step back and drop to knee
finish with straight armbar.
Cross hold bent arm lock - From
standing, lock head under your armpit and with opposite arm
capture his shoulder from over his arm, control his hand to
prevent him from gripping your clothing, step back and drop to
knee finish with cross bent armlock.
GRAPPLING LOCKS
Cross armbar (face down) - From the
guard, control the attackers hips with your feet, gather
elbow, swing leg over to the face down position. (Attacker is
on his knees)
Calf lock - The attacker is in the low
guard, push his leg and move to the outside, and lock, place
your shin in the back of his thigh to create a maneuvering
point to roll over.
Ankle lock - The attacker is in the low
guard, push his leg and move to the outside, and lock, to
lever, hook your forearm under heel and armpit over toes,
control opposite leg with your foot.
GRAPPLING STRANGLES
Front scissors - You are in a mount,
wrap arm under neck, lever opposite knife hand into throat
near carotid artery, lean forward. Demonstrate second
variation with cross lapels.
Rear entanglement - From standing, neck
crank down and forward (wrist base of skull, shoulder at
forehead), move to rear and slide your wrist to his trachea
and secure.
DEMONSTRATE EVASIVE MANEUVERS FOR
MODERN GRAPPLING COMBAT
Demonstrate starting from scarf hold
down ending with grappling strangles, use modern throws to
holds, remove connecting point and remove leverage point and
blend with the motion of each hold down and lock.
Written test - previous tests plus
Stances, Walking and Falling section.
STUDENT BLACK BELT
COME-A-LONGS
Straight finger, straight arm - Capture
from neutral position, bring attacker up on toes.
Straight finger, bent arm - Capture
from neutral position, bring attacker up on toes.
Start come-a-longs with upper body
distraction to block view of capture.
LOCK
Spinning wrist lock (high) - Blend to
outside and break arm over shoulder, step through to throw.
Roll attacker onto stomach and dislocate shoulder.
Spinning wrist lock (low) - Blend to
outside and raise arm to shoulder, break arm over shoulder,
step through to throw. Roll attacker onto stomach and
dislocate shoulder.
THROW TO CROSS ARMBAR
Ice throw outside - Block to the
outside of a high reach with cross arm, strike and grab
throat, sweep leg with same side leg and lock.
Ice throw inside - Block to the inside
of a high reach with same side arm, strike and grab throat,
sweep leg with cross leg and lock.
PRESSURE POINTS
Throat snatch- Use full grip (all
fingers and thumb), grip behind trachea. From grappling.
Groin snatch- Use full grip (all
fingers and thumb), grip testicles. From grappling.
KNIFE ATTACKS
Slash, block inside, wrist lock outside
- Use the backs of your wrist to block with a snap, on the
return strike apply wrist lock with the motion, remove knife
from attacker.
Stab, wrist lock - Move to outside and
apply wrist lock, remove knife from attacker.
(Knife wrist lock with back lean to
break down attacker during movement)
GUN ATTACKS
Trigger guard finger lock - Put your
hands up as you move your head to the inside then return gun
barrel towards the attacker, follow to the ground.
Wrist lock high - From a high threat,
put your hands up as you move your head to the outside as you
apply a wrist lock.
Wrist lock low - From a low threat, put
your hands up as your move your body to the outside as you
apply a low wrist lock.
(Gun wrist lock with back pressure lean
to break attacker arm during movement)
EMPHASIZE MOTION DURING ALL TECHNIQUES
Black belt applicants must show
excellent upright, sliding power in motion and not bent over
brute force bull dogging.
Written test - previous tests plus,
Directions section.
1ST DEGREE BLACK BELT
TRADITIONAL THROWS
Sweeping hip - Demonstrate from a two
hand push, control neck.
Inside reap - Demonstrate after center
line snap kick to groin.
Shoulder throw - Demonstrate from a
half clinch, lunge stance 270 degree pivot.
Circle throw - Demonstrate from a full
clinch, shin across belt, other leg sweeps feet.
Valley drop - Demonstrate from a body
clinch, step around rear to opposite side.
MODERN THROWS
Demonstrate the above throws in there
modern form. (Dating from the 1880’s)
DEMONSTRATE EVASIVE MANEUVERS FOR
MODERN THROWS
(All evasive maneuvers from modern
throws.)
Sweeping hip - Go with motion, apply
riding throw.
Inside reap - Back fall into a corner
dash throw.
Shoulder throw - Move in the opposite
corner as the attackers motion check hip and strangle.
Circle throw - Slap throwing leg to
side and enter cross hold.
Valley drop - As attacker steps around
use inside reap to throw.
DEMONSTRATE COMBAT ESCALATION
Two hand push - Throw, break arm,
strangle.
One hand touch - Lock, dislocate joint,
destroy foundation, strangle.
Strike - Remove target, blend, destroy
foundation, return fire, strangle.
Weapon attack - Blend, control, destroy
foundation, disarm, return fire with weapon or clear weapon
and strangle.
DEMONSTRATE
Kumite - Karate 3 point sparring,
striking and kicking only.
Randori - Judo sparring, 1 point
throwing, elbow locking, hold downs and strangles.
Shiai - Jujitsu sparring, 10 point
sparring, combination of Kumite and Randori, + (all locks).
Stick - Stick sparring, using foam
sticks.
Knife - Knife sparring, both
contestants have a knife, if it’s cut you can’t use it.
DEMONSTRATE YOSHIN RYU JUJITSU AGAINST
Kumite Blend diagonally back for long
distance attacks and destroy
Randori foundation when attacker closes
distance. Close range,
Shiai draw attacks high, blend under
arm of lead shoulder as
Stick fighting you destroy foundation,
in close range stay close to attackers
Knife fighting body as you move to
rear. Finish with strangle, standing or
Boxing on the ground. When attacker is
low, moving toward your
Wrestling legs, push down and move onto
his back to strangle. Demonstrate Knee and Elbow strikes
during the transition of moving from the front to the rear of
the Attacker and while entering and applying holds.
The attacker uses the above strategies
and defender uses Yoshin Ryu posture and defenses to
control and destroy the attacker.
Written test - previous tests plus,
Body - Clothing and Numbers sections.
2007 REFINEMENT OF
TECHNIQUES
YOSHIN RYU JUJITSU
HIDDEN TECHNIQUES
These descriptions are required reading for Black Belts.
Descriptions starts with the basic or open thoughts and
continue with quotation marks to represent principles that the
student is not aware of. You should try to guide your students
to the proper hidden meaning without telling them what they
are. If they find them by studying they will appreciate the
secrets more.
GREEN BELT - “First line of standing defense from a
distance.”
Falls- When you are locked or thrown, to acquire the
ability to lower yourself to the ground. “Assume a workable
defensive and offensive ground posture, while protecting your
centerline.”
Wrist Lock- To learn to move to the outside and blend with
power. “To learn 45% forearm control, sticking hand, a rear
pivot, a forward pivot, locking power close to your center and
far from his for maximum strength, maintaining locking
position while he falls and turns, and locking leverage using
your hands and legs together. This technique is an excellent
example of leverage, learning to control the shoulder to start
movement. “This technique is the art in a nutshell. Hide a
small technique in large motion.”
Grip escapes- To escape and move to outside. “To learn to
stay relaxed and use snaking movement, to position your hands
towards an outside wrist lock from any grip, to start long
sword hand positioning.” “Draw attacks to your head. This is
the essence of technical speed, learning to bait the attacker
into your technique without his knowledge.”
Knife Movement Blocks- To move and blend with large motion
stepping attacks, while destroying their foundation. “Diagonal
V-step forward to close distance, Circular step to maintain
distance, different hip positions for a round house and a
front kick, forearm movement to represent the long sword
movements, the relaxed hand for trapping and locking, center
line control and domination, and the 3 main centering pressure
points that take the least amount of energy to damage.” “The
Roundhouse kick to the shin teaches leg-foot coordination.
This kick is used while wearing shoes. The sole of the shoe is
directed in and up the shin to scrape the bone. It can be
painful to the ball of your foot, when practiced without
shoes. To be able to move fast and hard, and to stop just
before contact helps the student to subconsciously develop
leg-foot coordination. Pain can be a good teacher. Remember
you must move away from small, flicking knife attacks to
create a large committed attack that you can work with.”
GREEN with BLACK STRIPE - “Second line of standing
defense from a closing distance.”
Traditional Throws- To move like an armored samurai. “These
two throws represent all variables found in all standing
throws.” “Low capture, upper body control (air techniques),
High capture, lower body control (sweeping techniques), and
forward and rear throwing.”
Modern Throws- Judo offensive style throws. “Relaxed
movement, off balancing, total winding from unrestricted
movement.”
Evasive maneuvers for modern throws- To prevent a throw.
“These two principles prevent a high or low lockup, the
beginning of any throw.” “To gain center line control or to
gain back control, the two key positions for offensive
destruction.”
Locks- To learn the ability to break a joint from a touch.
“These locks are the foundation to all locks, variations are
unlimited.” “Locks are in the order of movement, from no
movement for restricted area combat up to full movement for
open area combat.” “All movement increases to the outside or
safe area.”
Inside wrist lock- This is the smallest movement lock. “The
first lock represents all locking techniques, in that, you
control the finger with a lock (a diversion), which guides you
to another technique, the thumb lock, which puts the hand
under total submission, to destroy the wrist at will. This is
a very important lesson, don’t rush in to a finish without
immobilizing the intended target, creating a diversion and
leaving the attacker defenseless for the kill.”
Outside wrist lock- This is the most painful wrist lock.
“The lock teaches you to move your entire body mass in
position to reinforce any technique.”
Straight armbar- This lock teaches you to use other body
parts, other than your hands to break a joint. “Looking at
this deeper, it helps create sensitivity in moving your center
to apply a technique since the body breaks the arm with no use
of your hand.”
Flexing straight armbar- This is a strong lock and it
allows you to focus (literally) on the task at hand, because
you can watch the joint dislocate. “This lock teaches the
principal of moving the attackers body weight into the break,
so that his upper body weight helps to break his own arm.”
Cross bent arm lock- This lock takes the most ground space
to accomplish, don’t attempt this lock in a confined area.
“This lock teaches crashing or momentum slamming. You
completely create the momentum of the attacker and then use
the created momentum to crash into the lock, doubling the
force. This principal is considered a higher level then the
Green Belt wrist lock, which uses your attackers momentum.”
Evasive maneuvers for locks- To learn to slide to the end
of your arm where the root of problem is. “To learn the basic
reciprocal motion used in all hard blocking styles while
cocking your free hand into the most powerful striking
position, near your center.”
Strikes- To build hand and body coordination. “To learn to
strike without being rooted into the ground, which gives
flexibility to your position and allows you to strike at will
with greater speed.” “Moving your total mass to strike.”
Kicks- To kick and follow through with your body mass. “To
understand which leg to use in a given stance to generate the
most power.” “The kicks are in the order of hip positioning,
from front position to a rear position.” “To understand the
difference between sparring kicks and battle kicks.”
Demonstrate movement blocks- To move while you block. “With
hand techniques (short distance attacks), you learn to
minimize blocking and emphasize movement and offensive
striking capacity. A very advanced principle is found in the
-movement block for strikes-. As you move to the lead shoulder
during a strike, you should move forward and away. The proper
distance is determined by your full leg extension for the shin
round house kick. Your entire body should be straight, from
your kicking foot to your head and tilted away. As the
attacker pulls his damaged leg back, he will swing his center
line toward you. You are in a perfect position to use full
reciprocal motion by hinging your body towards him for a
destructive, centerline attack. The most common mistake is
moving to close to his lead shoulder, which puts you in a
collision position with his fists and elbows. This will also
jam your follow strikes. At this level of training your goal
is not to engage in grappling by closing the distance as you
pass the attacker.”
“With kicking techniques (long distance attacks, which can
also be lunging strikes) you learn to draw long distance
attacks from over extension and to destroy foundations, and
compress close distance attacks and to be able to reposition
yourself to their rear for a kill.”
Demonstrate standing combat- To respond to the four basic
attack modes. “To build an automatic reflex around these four
basic attack modes so at black belt level your student can
build their finish techniques on a firm foundation.”
Demonstrate evasive maneuvers- To recognize enclosing grips
and evade secondary strikes. “To recognize all variables in
controlling grips and holds, and to escape before the holds
become immobilizing.” “To learn that because you think it’s
over or safe, danger still can be present.” “After battle
tighten your helmet.”
BROWN BELT- “Starts the transition from Standing to
Ground Combat.”
Sword attacks- To follow up with second kick after the
Roundhouse shin kick. “To learn the correct movement in
relationship to weapon length, with diagonal (closing) or
circular (constant distance) movement.”
“To learn the ability of reciprocal hip rotation for
maximum power.”
“Learn to move away from the initial strike and draw a
large committed strike that you can zone to your disarming
advantage.”
Vine disarms- To learn disarms for different length
weapons. “These four disarms are interchangeable, in reality
only one will be needed in empty mind. In addition, all
disarms can be accomplished with empty hand, knife, stick or
sword.” “Disarms teach the student not to freeze during weapon
attacks but to become a moving target.”
Falling branch disarms- To respond to overhead or stabbing
motions. “This disarm incorporates maximum leverage while
dealing with centerline attacks.”
Branch break- To disarm a threating weapon that is not in
motion. “This is a classic chopping disarm, it teaches the
foundation to chops for knives, sticks, guns etc. where no
committed motion exists”
Kicks- Responds to initial threat of a fighting stance.
“Teaches the principle of becoming the aggressor at the
beginning of an attack. Prevents the freezing during an
initial attack, and also instinctively trains you to recognize
different zones, the kicking (long) and striking (short)
distances.”
Elbow strikes - To strike at a close distance while moving.
“Teaches the basic strike thrusting principles, such as
stabbing with swords or knives, kicking and striking, by
moving your entire body. It differs from the movement learned
for blocking jabs and crosses. This technique teaches to you
to move to the attackers rear to finish by staying close to
the attackers body. At this level you are engaging in
grappling and learning the ability to close the gap during an
attack. The Valley Drop is an excellent follow up for this
technique, along with the Strangle.”
Strangle- The Sleeper from a push. This technique is the
foundation of Yoshin Ryu. “This is the only technique that you
can bet your life on during an attack. No matter how strong
the attackers is or what drug he is on, this technique will
render him unconscious in a matter of seconds. A sleeping
attacker can do you no harm.”
Throw - After you are down you bring your attacker down to
your level. “Teaches the basic scissors movements necessary
for advanced take downs using your legs like hands, the hands
are easier to train first.”
Bee stings - The attacker’s gripping hands lead to nothing
but trouble, sting to release. “Jujitsu practitioner should be
sneaky like a fox, these movements help train small movements
hidden in large movements, this is the basis of Jujitsu
techniques.”
Locks - Finger and thumb lock pain can move a large person
away from you. “A broken joint creates the same shock of pain
whether it is an elbow or a finger, a finger will break
easier. A small joint can be broken with very little movement
on your part, this makes it ideal when you are trapped and
over powered on the ground.”
Cross armbar - This is the strongest armbar break in
Jujitsu. “Using both arms, both legs, and your entire body as
leverage, this technique is the essence of locking.”
Cross armbar from a guard - This is the beginning of
grappling in Yoshin Ryu. “With this technique, you will learn
to master your legs and feet as you have mastered your arms
and hands, this is the secret to grappling, you fight with
four hands.”
Cross armbar from the mount - This is superior position and
a superior lock. “Teaches to gain total control of the
situation before engaging in a lock. The joint must be guarded
from the beginning of the technique if you want it under your
control at the end.”
BROWN BELT with BLACK STRIPE - “Study this board to
become a grappling Master.”
Sword drills, 6 count drill - This series develops your
sword fighting ability. “This technique demonstrate “EMPTY
MIND” more than any other, the secret to empty mind is
repetition. Many techniques are to painful to practice
thousands of times on a training partner, but this series is
enjoyable for both parties. Therefore, you will see empty mind
movements on this technique before any other.”
Foundation kicks with disarms - When you are close to
finishing your disarm don’t give up - kick. “This technique
helps to develop the dominating spirit mentality, follow
through, don’t quit, focus on your goal. The other principle
is, a person with out a foundation can not fight as
effectively, your feet and legs must learn to carry out a
separate battle as your hands are engaged in an upper battle.”
Strangle from 7 angles - You must learn to apply this
strangle from any position, “This strangle is the key
technique in Yoshin Ryu, it destroys the control center of the
attacker and leaves him at your mercy. Why 7 angles? The
answer is simple, this technique must be learned thoroughly,
the key is repetition. When you practice this technique one
time, you automatically repeat it 14 times.”
Escape from finger lock - Teaches leverage in a small
movement. “The principle in this technique is not actually as
it appears. This technique is a small picture of KI energy
control. Just as the circular pulse starts from the shoulder
and moves to the fingers, all techniques start from the center
and move outwards toward the attacker. This is the most
importance lesson to learn.”
Hold downs - This is where aggressive grappling begins in
your training. “Both the scarf and the cross hold downs are
examples of grappling toward a goal instead of grappling to
see what you can get. These techniques teach you to gain
control of the opponents limb that you want, while moving him
into a weak position for the finish. These two techniques also
show how to eliminate any weak holes from the transition from
standing to grappling, to remove airspace.”
Grappling Locks - Cross armbar (face down), teaches the
armbar entry while grappling on your back. “This technique
teaches several grappling lessons. When you are in subordinate
position, bring your attacker down to meet you (at your
level). Use your arms and legs to position the attacker for
the lock. Use your legs to compress the attacker to a level
below yours, in this case the lock itself, in other instances
a reversal of positions.”
Calf lock - Teaches the use of locks to destroy obstacles
while entering the attack. “This is a subtle lesson, what
appears to be the easiest path or entry, will usually end in
your own destruction. Meaning, while it may appear that you
should secure the calf and roll straight back into the lock,
this will give your opponent a chance to counter you with the
same technique or an ankle lock. The lesson is, when grappling
maneuver to secure the attack while minimizing the opponents
ability to stop you or counter you.”
Ankle lock - When a person keeps you away with his feet,
destroy his ankle. “This technique teaches overpowering total
body commitment for every attack. Even though the ankle joint
is small, you are attacking it with both hands and arms, a leg
and your entire body weight, against such as small joint seems
like overkill but this is the commitment of a warrior.”
Grappling Strangles - Front scissors - Use your body weight
and superior position to reinforce the strangle. “The main
strategy of Yoshin Ryu is to create the allusion that the
attacker is choosing his movements by free will, such as
keeping your hands down and drawing the strikes towards your
head. This strangle is painful but not totally secure, which
leads to your real goal, the rear entanglement. When your
opponent rolls in either direction to free his neck, snake to
his rear while apply the rear entanglement. This strategy
should be used throughout all your training, lead the attacker
to his own destruction without him realizing it.”
Rear strangle - Teaches a basic neck crank and ends with a
strong strangle. “This technique teaches how to clash power to
your advantage, this principal can be used on many different
techniques. As your opponents motion is accelerated forward it
is abruptly stopped by the rear entanglement, which places his
own body weight and momentum against his own neck.” “The
second principal is that all techniques must be studied to the
level that a standing technique can be used on the ground
while grappling, (as this technique mentioned above) and a
ground technique can be used while standing. When this ability
starts to emerge you know you are on your way to mastering the
art.”
Demonstrate evasive maneuvers for modern grappling
techniques starting at Hold Downs-
In this series you are countering modern throws into modern
hold downs. “By learning modern throws and hold downs the
students vision of Martial Arts is increased and also
hopefully his understanding of Yoshin Ryu Jujitsu.”
STUDENT BLACK BELT- “If you master one technique board,
this is the one.
This board is the most aggressive, destructive and all
encompassing board.”
Come-a-longs, Straight finger- straight arm- This is the
initial come-a-long and the next technique feeds naturally
from this one. “This finger lock demonstrate structure
domination by twisting the fingers to the attackers leg
locking the wrist joint, eliminating the way of escape. Think
as in terms of CHECK.”
Straight finger- bent arm- This is the strongest
come-a-long. “This take the previous principle a step further
by eliminating the next joint up the arm. This is the ultimate
finger lock, it controls the fingers, wrist, elbow and
shoulder leaving no escape route. Think in terms of CHECK
MATE.”
Spinning wrist lock- This is the type of Jujitsu lock that
spawned Aikido. “This lock teaches not only total domination
but also multiple destruction. You destroy the elbow, wrist
and shoulder all in one swift motion. By now you should start
to recognize these common principles of Yoshin Ryu.”
The Ice throw- Your attacker should feel like he slipped on
ice and broke his arm.
“This technique teaches more principles than any other.
Block while you move, with your blocking arm relaxed (soft),
while you strike and grip the neck with force (hard). All
techniques contain GOJU or hard and soft. Lever the head to
throw. A person will always follow their head. Sweep (Throw)
after the attacker starts to fall (this is pure off balance at
its best). Control the neck driving the head into the ground
for a concussion (the most powerful strike, their body weight
combined with the momentum of the throw and speed of your hand
driving their head into an immovable object , the ground).
Controlling the neck until you are in position break the arm
(this strategy is the foundation of Yoshin Ryu techniques).
Using your entire body, both legs, both hands and your center
to dislocate one joint (The strongest of all locks).
All of these lessons should be mastered, they will help
your other techniques mature.”
Pressure points - Throat and Groin- Everyone can relate to
the pain caused by these two points. “There are hundreds of
pressure points throughout the body, so why these two? Some
pressure point can be struck, others pressed, others grabbed
and still others maneuvered for come-a-longs. Pressure points
can cause pain, disorientation and loss of balance, change in
blood pressure and breathing, nausea and vomiting,
immobilization, unconsciousness and of course death. Many
pressure points can only effect one reaction. The throat and
the groin are the only two pressure points that can encompass
all the necessary effects, determined by how you attack them.
The other advantage is that both points are located on
centerline. As an attacker moves or pivots, centerline remains
stationary and all points move around the center making it
ideal to target.”
Knife attacks- block inside and wrist lock outside and
stab- You should be the one with the weapon at the end of
knife and gun attacks. “There are several important lessons
hidden in this technique. The most important and also the most
elusive lesson is the first block. In the Green Belt knife
attacks, we discussed drawing the attacker out for a large
motion attack. At that level it was by stepping back and
avoiding a fast small flicking cut and forcing the attacker to
make a larger zoned swing so you can react. At black belt
level we take this principle step to a higher level. For short
fast knife strikes you should inflict pain on the attacking
arm by striking the pressure point on the forearm. If the
attack strikes 10 times with small movement attacks, you must
destroy the forearm 10 times. Never use a large motion defense
against a small motion attack. Yoshin Ryu’s most important
lesson is to draw the attacker out (while destroying limbs
with strikes) forcing him to commit with a large motion attack
that you have forced. You predetermined the large attacking
zone. This knife lock shows this example better then any other
technique.
The second lesson is the amplification of a technique. In
Green Belt you learn the wrist lock in its basic form. Now at
Black Belt, you learn a more lethal application. The threat
determines the amount of devastation that you are going to
inflict.
As you capture the wrist and pivot, you lean back, as the
pivot runs out of momentum. This breaks the arm. This does two
things it relaxes the weapon hand and it allows you to rotate
the elbow joint during the wrist lock.
The third lesson is immobilizing the weapon hand. After the
lock you apply shin pressure to the nerve on the shoulder and
lever the weapon out against your leg. This is the most damage
you can inflict to the weapon hand, you broke the elbow, broke
the wrist and pinched the shoulder nerve of the same arm,
while maintaining control of the weapon throughout the
technique.
Gun attacks- Trigger guard, finger lock and wrist lock- Gun
and Knife disarms should be taken very seriously in training,
there is no room for any margin of error or fancy theatrical
movements. “Gun disarms teach a unique principle, how to act
when you are attacked. For the element of surprise in combat
it is important that you act simple, confused and non
threating. In other words slightly touched in the head. If you
want to be superior in combat you must act humble and
combatively incompetent. If you really need an edge and are
overwhelmed, act mentally retarded.”
Emphasize motion during all techniques- A black belt is
judged on how he moves not on how many techniques he knows.
“Look for upright balance in motion. All techniques start,
move and finish with your center.”
FIRST DEGREE BLACK BELT- “The technique application
belt.”
Traditional Throws or “Samurai Throws”
Sweeping hip throw- Blend with his energy. “The technique
teaches maximum efficiency by controlling the outside of the
circle. To apply the principle, you control his head and sweep
his ankle to furthest connection points of a circle.”
Inside reap- Clear the attacker after a strike. “This
principle is total center line control and domination.
Removing his center from his location and replacing it with
yourself. This Jujitsu principle is where Sumo Wrestling came
from.”
Shoulder Throw- Builds a reflex for a half clinch. “This
technique teaches a compressing circle (a spiral). Pivoting at
a distance from the adversary, drawing him in, then sinking as
you circle to throw. This concept creates speed for any throw.
This is one Jujitsu principle that Judo was founded on.”
Circle Throw- This is an example of a sacrifice throw.
“This technique has a well hidden secret. If you know what it
is, you are close to Mastering the concepts of Yoshin Ryu.
This technique deals with controlling your attackers mind,
which is the ultimate weapon in your arsenal. You appear to
slip and fall directly in front of your attacker which will
apparently leave you very vulnerable, flat on your back with
your centerline open. This builds the attackers confidence as
he move down on you for a kill. In a fraction of a second the
tables are turned and his confidence is shattered, and you are
in a superior position. This mind game should be applied to
all techniques.”
Valley Drop- This throw works great against punches to the
face level. “The principle in this throw was used extensively
by Dr. Jigoro Kano in his creation of Judo. All of his
original throws used this simple Jujitsu principle. He
understood that the foot is designed to resist forward off
balance but is very susceptible to rear off balance because
the leg bones are lined up over the heel. All of his throws
were originally applied over the back rear corner of the foot.
Once you are in position for a Valley Drop, your throw will be
successful. When Judo was introduced, this is why it dominated
all Martial Arts competition. As opponents became aware of
this principle it was easy to counter, this is when forward
throws were introduced. They were an after thought because
opponents would try to lean forward to stop from being
thrown.”
Evasive maneuvers for modern Judo throws (classical
throws)- Learn to counter throws.
“The following techniques represent different styles and
principles that can be interchanged with any throw.”
Sweeping hip- This is the riding throw. “This teaches how
to absorb forward energy and use it against the attacker.”
Inside reap- This is the corner dash throw. “This teaches
how to absorb rear energy and use it against the attacker.”
Shoulder throw- This teach how to move your center to stop
a throw. “It also teaches how to utilize techniques such as a
strangle, when your hands are in a convenient position for a
kill.”
Circle throw- This teaches how to take advantage of a
forward sacrifice throw. “This technique teaches how to remove
the strongest principle in a throw, which will collapse the
attackers attempt do dominate you.”
Valley drop- This teaches how to take advantage of a rear
sacrifice throw. “When a foot steps and moves around you
(forwards or to the rear) , always use the advantage to sweep
the attacker to the ground. This principle is very important
in the art of Judo.”
Demonstrate combat escalation- As a black belt your must
show your ability to dominate the attacker in any given
situation and finish, if possible, with the Sleeper Strangle.
“This drill is the ending to the Green Belt drill that you
mastered early in your training. First you applied an
automatic reflex (Green Belt) to a given attack and now you
apply spontaneous follow up techniques until the attacker is
unconscious (Black Belt).”
Demonstrate understanding of the following Classical
Martial Arts Games:
Kumite- Contest of sparring using only strikes with your
hands and feet . This game is played by Karate practitioners.
No Contact is allowed. “This game teaches coordination,
balance, speed and opportunity (creating openings).”
Randori- Contest of sparring using only throws, takedowns,
holds, arm locks (on the elbow joint) and strangles. No
striking is allowed. This game is played by Judo
practitioners. “This games also teaches coordination, balance,
speed and opportunity both in standing techniques and in
grappling.”
Shiai- Contest of sparring using all of the above, plus
locks to every major joint. “This is a new game. Originally
Jujitsu fights ended in severe injury or death and were not
considered a sporting game. For this reason in 1882 Judo was
founded, which is a very limited form of Jujitsu. Brazilian
Jujitsu has made gaming Jujitsu popular. Brazilian Jujitsu is
also a limited form of Jujitsu with more emphasis on control
and position domination rather than maiming and killing as
Jujitsu was originally designed. Japanese Jujitsu grappling
differs from Brazilian Jujitsu grappling in that work on the
ground is fast and destructive with a small emphasis on
control. As a warrior art, eighty percent of Japanese Jujitsu
combat should be standing. Envision how a Samurai Warrior
fought on the battle field, he used what he practiced-
Jujitsu.”
Stick sparring- Contest of sparring using wooden sticks or
bamboo swords. “This game teaches speed, zoning and
coordination. This form of Jujitsu gaming is where the art of
Kendo originated.”
Knife sparring- Contest of sparring using wooden or rubber
knives. “This game teaches speed and body movement. This is
the only game that should be mastered at this level. All games
must be understood and demonstrated, but the knife is the
weapon of our era and must be mastered. By learning this game
you will be able to recognize the threat of the blade more
readily.”
Demonstrate Willow Jujitsu against- Kumite, randori, shiai,
stick & knife fighting, boxing & wrestling.
By learning the Classical and New Games (Boxing &
Wrestling) , the Yoshin Ryu practitioner can develop
strategies from their trained motion to destroy the players.
“You must remember that you are studying what that Samurai
Warriors would have considered [Basic Training]. You should
have the knowledge of lethal warfare to destroy any one
playing a martial arts game. You have trained in reality, a
dimension with no rules or attacker logic. Games limit proper
initial reflexes necessary in actual combat by the use of
rules that protect the players in each individual game. Many
of the necessary rules of a game are the aspects and
principles that are required in combat. As a Yoshin Ryu
Jujitsu Practitioner you must limit your time allotted to
martial art game playing. If you play more than you train
(repetition of the basic requirements) you will become like a
sword that was polished with a rag, not ground with a stone.
You will look good but you will be worthless when your life
depends on it. For this reason you must experience the
different games but master only the Art.”
When you have studied up to this level and have tested for
First Degree Black Belt, you will have just started you
Martial Arts training. “Always look for the hidden secrets
behind each of these techniques. The requirements from Green
Belt to 1st Degree Black Belt and the descriptions that you
have just read only scratch the service of this great art.
Once you mastered the techniques, and more importantly
yourself, you will be taken in under one of the Masters of the
art. At that time you will learn what each technique and
movement really is and what each application really means. You
will advance to a higher plain then you thought possible. All
Traditional Warrior Arts teach a basic version to the
populous. The selected and dedicated Warriors are taken to the
higher level. Someday I hope you will find yourself there. The
secret of being excepted at this level is the development of
the Budo spirit. If you say you have mastered all of the
techniques and you know you are ready, you are not even close
to enlightenment.”
“Be Patient, a Martial Art is a lifetime
commitment.”
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